
Cleaning House is where we post some of the game reviews/articles that for one reason or another, we never posted. Instead of just letting the hundreds of words we wrote gather cobwebs, we’re putting them out in their current format. Better late than never!
Mark:
TwiPri is a great game trapped in an okay game’s console. It takes place in a massive setting with enough main and side quests to keep a player occupied for weeks, but then it throws in a bunch of filler, like bug collecting and cat wrangling.
This being the first Zelda game I’ve ever spent so much time on, I was surprised with how much I enjoyed it. What’s even more impressive is how it’s still one of the top five best games for the Wii, and it was a launch title originally made for the GameCube. There is some room for improvement, like better graphics, and maybe a voice here or there would be nice. Overall, though, if you have a Wii and haven’t played it yet, you’re at least half-crazy.
92/100
Russ:
My forage into Zelda games started late – Wind Waker was my first exposure, and I didn’t even beat that until 2006. I had a good time with it, although I was disappointed in its lack of depth; you get a weapon/tool, and then you use it to get through that level, and then you move on to the next. Wash, rinse, repeat. The main thing that Twilight Princess did for me was help me to realize that I am in no way, shape or form a “Nintendo fanboy”. I quickly caught on that this game was exactly like Wind Waker, just with new graphics and a few new tricks (which actually ended up being old tricks that I hadn’t experienced because I didn’t play the other games).
I was quickly embittered. I appreciated the detail and care that went into each “dungeon”, but when it came down to it, I just wanted to get through the levels so I could advance the plot, quietly hoping that the next level will have something unexpected. If Twilight Princess had been my first Zelda experience, it may have received a higher score from me. If Nintendo tries to rehash the same deal for the next Zelda, I probably won’t even buy the next game.
80/100
Tyler:
Let me take you back, my friend. Back to the year 2001 when I lived in the flooded basement of a taxi driver in Monterey and played through Ocarina of time on a rented N64 from Blockbuster, yes that’s right…I spent the majority of my time living the high life in true bachelor style. The good thing was that I had plenty of time to devote to the game. Friends, you are reading the words of someone who actually killed all of the golden spiders in Ocarina (hold your appluase). My Cheeves aside, let’s talk about Twilight Princess.
Who wants to know my biggest gripe about the game? You? Great, I’ll tell you then… It’s Midna. When will Miyamoto and his crew realize that no one wants an annoying side kick holding your hand all the way through the game (Navi/Midna)? A better question is: Why do I love it when Legend of Zelda keeps copying the same old formula for its games and I can’t stand other games that even remotely resemble any thing else I’ve ever seen. I don’t know the answer, man. I just don’t know. I guess that if it ain’t broke then don’t try and fix it.
Twi-Pri has it all though, a sweeping orchestral score, a slowly maturing Link-centric story, Ganondorf, Zelda and Epona (AKA the best animal sidekick in Hyrule) and excellent control for a Wii-mote.
If Nintendo tries to rehash the same deal for the next Zelda, I probably won’t even buy the next game.
I’m going to hold you to that, Russ.
93/100
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