
I have two quick gripes regarding Call of Duty 4 multiplayer. The first has to do with the way that a winner is determined in deathmatches. Currently, it is solely based off of who got the most kills. I think this is a bit unfair, because even though a player got 15 kills, dying 27 times certainly didn’t help his team out any. And in free-for-all deathmatches, who do you think had the better round? The skilled player that barely lost with 24 kills and only 5 deaths, or the bullet sponge that won with 25 kills and 20 deaths?
I think that next to the final standings at the end of each match, there should also be a numerical kill-to-death ratio. The guy with the 24 kills and 5 deaths would have 4.80 ratio, and the other guy would only have a 1.04 kill-per-death total (p.s. I came up with those figures in my head, I’m a mathematical genius).
Here’s one more gripe that some may, and some may not agree with: I believe martyrdom kills should count toward a kill streak. If I’m in the midst of a four kill streak, I die, and my martyrdom kills someone, that should count as a five kill streak and should respawn with an airstike. I feel that the most fair thing to do would be to count all kills up until the point of respawning. Last stand kills count toward a streak, so why can’t martyrdom, just because your heart hasn’t completely stopped yet? That hardly seems fair to me. But who am I?
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